The idea of alternate worlds is a common one in comics – just look at
the number of alternate futures from X-Men alone. It was a great way
for writers to explore different avenues for a character without messing
with the status quo people love seem to love so much. Sometimes those
ideas crossed over into regular stories, sometimes they stayed as
one-offs. Probably the most memorable alternate universe of the modern
era is the Ultimate range from Marvel, kicked off with Brian Michael Bendis's Ultimate Spider-man
in 2001. When it came time to reboot the DC universe, the New 52 also
delivered an alternate world, one where heroes other than the Trinity
(Superman, Batman, Wonder Woman) were dominant. This was Earth 2.
Five
years ago, on a world very much like one you'd recognise, a terrible
battle against evil waged. The three greatest heroes the world had ever
known gave their lives to save the Earth from the menace of Apokolips.
However, as the world struggles to rebuild from the destruction wreaked,
there are still forces that threaten the planet. Four heroes must
answer the call and protect Earth from all menaces, whether alien or
domestic. Learning as they go, these 'wonders' must find a way to work
together despite differing goals in order to keep the world safe.
Launched with the rest of the New 52, Earth 2
was a world without a Justice League. Writer James Robinson presented a
very different world to the one that everyone else was writing about,
but one that still had connections to the main universe. It was
basically an excuse to reimagine everything in the DC universe, which is
a fantastic idea. There was a closer emphasis on the classic Golden Age
heroes (minus the Trinity, of course), so the first volume introduces
us to the Flash, Green Lantern, the Atom, and Hawkgirl but with new take
on each of the characters. Nicola Scott's art on each them is simply
gorgeous and clearly one of the best selling points of the series.
The
first volume drops the reader right into the action – the first issue
is basically explaining what happened to the Trinity in an awesomely
heartbreaking sequence of seeing the Big Three heroes die before
introducing the new heroes, five years later. They're then quickly
called together to combat 'the Grey' – a supernatural force intent on
destroying the Earth's power. There's a nice balance between the
characters, with Green Lantern and the Flash only just becoming
accustomed to their powers while Hawkgirl and the Atom are already
familiar with theirs. The reader is given just enough information on
each character to sate curiosity (a little bit) while still leaving
mysteries for future stories. For new readers, it's a good start to
reading comics, as it doesn't require them to read multiple series with
numerous crossovers, while still using recognisable characters that can
lead to reading their series in the main continuity.
Earth 2 vol. 1: The Gathering – 9781401242817 – James Robinson - $21.99 – 160 pages
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